Initial Idea:
Futuristic warfare on a beach, a soldier find and attempts to shield a civilian from an unknown threat. The threat arrives, alone. It then duplicates itself when confronted and chases down the weakened soldier. The Ultra loses sight of the soldier and slowly pursues, finding the injured civilian and killing him instantly. The soldier hides, unsure of how to proceed.
Soldier on a beach near a pier. POV with CG HUD, tracked to have slight parallax with camera. Styled as 'futuristic' but damaged and made to look worse when we see the Super Soldier's improved version.
The soldier helps an injured civilian into cover under the pier. He equips the wounded man with a shield, that orbits him. It displays a hexagonal pattern when initiated, then cloaks the man turning him transparent as long as he remains still.
The soldier lies in wait on the beachfront as he sees one of the many airships nearing the shoreline. Either a model or a forced-perspective replica tracked in or masked to move.
Rear-view of the super soldier, looming ominously, remaining perfectly still. He is in the interior of the airship looking down onto the beach. Image projection or fully created 3D plane with water simulation for waves.
The super soldier duplicates himself and each one raises its weapon, slightly delayed from the previous. Green screen person and duplicate, or shoot several takes that vary slightly to improve realism over using the same take x amount of times.
The soldier retreats, unsure of how to proceed. The Ultra retracts his duplicates and walks past the pier.
POV from Ultra's perspective, showing more advanced HUD, tracked as the first.
The civilian looks on, petrified. In his terror he forgets not to move and checks the gash in his arm. Shield matrix tracked similar to HUDs.
The Ultra turns and immediately aims a perfect shot at the civilian, silencing him instantly. Matrix tracked as before.
The soldier is hidden. Struggling for ideas, he trusts his gut and runs back into the battlefield.
Inspiration and references:
Iron Man (Film, 2008, Jon Favreau)
GoldenEye 007 (Game, Nintendo 64, 1997, Rare)
Halo: Combat Evolved, Game, Xbox, 2001, Bungie)
Star Wars Episode II: Attack of the Clones, Film, 2002, George Lucus)
This shot from Star Wars Episode II was the inspiration for the shot of the Ultra looking out onto the beach. Primarily referenced for perspective, as I wish to make my own include more of the interior of the ship, for which I would 3D model or use image projection to display.













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